At the character menu you can remove all of your characters from your party, then save your game in the next game slot. Go into one of the training buildings and ask to train. I also back up my characters before leaving on my next missions. There are times your chars will be totally destroyed and this would be one of the only ways to get them back. If you want him back badly enough you might give this a try. And my fighter was up and fully healed again. I saved these changes and loaded up this save. I then went to address 11B or 283 and returned his health to max which was 60, so I put the hex equivalent which is 3C. So I changed the values starting at 10C to 00 and 01. Comparing this with my previous save game, I saw that my healthy char data read at 10C 00 and at 10D 01. My char was unconscious so the values read at 10C 04 and at 10D 00. What you are looking for is offset address 10C and 10D, or decimally offset 268 and 269. Open it with your hex editor and you'll see a lot of 0's and letters. So the data for my 1st char would be stored in CHRDATA1.SAV. So I go to my save game directory and find CHRDATA1, CHRDATA means it is the A save game and CHRDATA1 the number means which character slot. In this example let's say my save game is A and my char is in slot 1. And also find out which slot your dead char is in, first through eighth. Next, find out which save game slot your game is, that you wish to try and rez your character, ie is it A, B, C, ect. Just don't try to do it with wordpad or notepad □įirst, find and backup your Poolrad/save game directory. I use Winhex, but you can use the editor of your choice. Z:\>IMGMOUNT D ~/Documents/IMAGE.If you cannot get anything else working, you can try and rez him with the magical hex editor. The quotes around pathname can be omitted if CD name has no special characters. Mac OSX Z:\>MOUNT C ~/DOSGAMES Z:\>MOUNT D "/Volumes/Panzer General" -t cdrom The disc label in this example is "DOOM2_V17A". For example, a DOOM II disc shows up as /media/DOOM2_V17A. If you insert a disc in the CD ROM or DVD ROM drive and mount it on your Linux system, or have it set up to auto-mount when the disc is inserted, then use Nautilus to browse to the /media directory, you will see the label of the CD as a folder therein. Note that the Linux path is absolute and case-sensitive. Z:\>MOUNT D /media/CD_LABEL/ -t cdrom -usecd 0 -ioctl Z:\>IMGMOUNT E ~/IMAGES/MYIMAGE.ISO -T ISO Use this command instead, replacing values as appropriate for your system: Open the CD-ROM in Nautilus (or your preferred file manager) to determine its label. This is because CD-ROMs are mounted based on their label and do not share a common mount point. Users of the current version of Ubuntu (9.10 Karmic Koala) may notice that the above command doesn't work. Linux Z:\>MOUNT C ~/DOSGAMES Z:\>MOUNT D /MEDIA/CDROM/ -T CDROM When mounting multiple images (useful for any application which requires discs to be swapped while it is running), you can then switch between the mounted disk-images by pressing Ctrl+F4 (by default) while your application is running. Mounting multiple images (ISO or CUE/BIN) Z:\>IMGMOUNT E C:\Images\MyImage1.iso C:\Images\MyImage2.iso -t iso It is also possible to use a cuescheet in combination with an ISO and compressed audio tracks in OGG or MP3 format. The BIN-file has to be in the same folder as the CUE-file. Z:\>IMGMOUNT E C:\Images\MyImage.cue -t iso Since ISO can only contain pure data, the image has to be in the CUE/BIN format. If the game plays additional music tracks from the cd ( mixed mode), you can still mount it as an image file. Mounting an ISO-File as volume Z:\>IMGMOUNT E C:\Images\MyImage.iso -t iso Mounting a CUE/BIN-Pair as volume Z:\>MOUNT D D:\ -t cdrom -usecd 0 -ioctl -label GAME_CD ioctl = Lowest level of hardware access (Win 2K, XP and Linux).follows the -usecd command label = Set the volume name of the drive (all caps) cd = Generate a list of local CD ROM drive's "drive #" values usecd For direct hardware emulation ie: audio playback, etc. Mounting a specific folder from your hard drive Z:\>MOUNT C C:\DOSGAMES Mounting a specific folder and setting the amount of free space for a drive Z:\>MOUNT C C:\DOSGAMES -freesize 1024 Mounting a floppy drive Z:\>MOUNT A A:\ -t floppy Mounting a CD ROM drive Z:\>MOUNT D D:\ -t cdrom Extra CD ROM options -t Define how the mounted folder should behave to the emulated operating system. Usage examples Windows Mounting the working directory from which DOSBox was started Z:\>MOUNT C. 1.1.9 Mounting multiple images (ISO or CUE/BIN).1.1.8 Mounting a CUE/BIN-Pair as volume.1.1.3 Mounting a specific folder and setting the amount of free space for a drive.1.1.2 Mounting a specific folder from your hard drive. 1.1.1 Mounting the working directory from which DOSBox was started.
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